Devlog
- August 19, 2024 by Funigami Games8#IndieGameDevelopment, #GameDesignChallenges, #GameDevJourney, #RPG, #RPGDevelopmentAs much as we hate them, cuts in game development are often necessary. If I’m being honest, I’ve never worked on a project where we didn’t have to make some tough decisions. You start with bigge... Continue reading